Tag: ArcGIS Runtime SDK for iOS
We are pleased to announce that ArcGIS Runtime SDK 100.2.0 is now available! 100.2.0, also known as “Update 2”, is the second major update to 100.0.0. This is an important release for many reasons. First, this release brings us closer … Continue reading
We are pleased to announce that ArcGIS Runtime 100.1, also known as “Update 1″, is now live! Don’t let the version number mislead you, this is a very exciting and significant release. In November 2016 we first launched version 100.0 as … Continue reading
You’re probably scrambling at this very moment. You’re trying to align and make sense of your schedule for next week’s Developer Summit in Palm Springs. You’ve got meetings, you’re worried they’ll run over. You want to find someone at the … Continue reading
The ArcGIS for Developers team is proud to announce that the latest Quartz beta releases of the ArcGIS Runtime SDKs are now available! The evolution of ArcGIS technology has come a long way. If you are focused on creating native … Continue reading
We are pleased to announce the 10.2.4 release of ArcGIS Runtime SDKs for iOS and OS X. You can download the SDKs today from ArcGIS for Developers and cocoapods. This release follows the 10.2.3 release in April 2014 and includes enhancements in a few key areas such as -
ArcGIS Runtime 10.2.4 will start rolling out at the end of this month and will include some great new SDKs (.NET!), APIs, and developer workflows. But this release is a little different than previous ones. Playing fair—For the past few years, … Continue reading
Earlier this year, we released a beta of offline capabilities as part of our 10.2 release. Today, we are happy to announce that offline functionality is now available in final form with the latest 10.2.2 release. Download the SDKs now (iOS|OS X). Continue reading
This is a minor update containing a few bug fixes and performance improvements for rendering tiles on the map display. It also allows you to use the Runtime SDK side-by-side with Geotrigger SDK for iOS in your Xcode projects.
This update allows your iOS apps to use tile packages (.tpk files) that are greater than 2 GB in size. It also removes a potential conflict between the ArcGIS library and 3′rd party SQLite libraries you may wish to use in your projects. Continue reading
First off, thanks to everyone who came out to the Esri International Developer Summit in Palm Springs. It was great to meet you, share in your passion for technology, and get clear and direct feedback from you.
Some of you at the conference reported to us performance issues you were experiencing in your iOS apps after upgrading to version 10.1.1 of SDK. Some of these issues have also been previously reported on the user forums. We’re happy to announce today that we have an update that will greatly improve performance of your iOS apps by reducing memory and CPU utilization of the display subsystem. You can download the update here.
To our international users, we would also like to point out that this update adds translations for 6 new languages – Danish, Estonian, Hebrew, Latvian, Lithuanian, and Portuguese (Portugal).
We encourage you to try out the update and let us know how things go. As always, we’ll be listening.