A short while ago we released the next generation of ArcGIS Runtime SDKs for iOS, macOS, Android, Java, Qt and .Net. It is the first time we were able to release all the SDKs at the same time and with the same set of functionality. This was possible because the Runtime SDKs were rebuilt from the ground up using a completely new architecture and introduce a number of new concepts, patterns, and capabilities that are common to all the SDKs. We’re very excited for you to try out this latest version (v100.0) and you can read more about its new and notable features in the Release Notes. In this post we will outline how you can migrate your existing iOS apps to the latest version of ArcGIS Runtime.
Want to test drive the latest capabilities of ArcGIS Runtime but don’t have a developer setup ready to go? Ever wish you could see the technology in action before you roll up your sleeves and dive in? You’re in luck. … Continue reading
We are pleased to announce the 10.2.4 release of ArcGIS Runtime SDKs for iOS and OS X. You can download the SDKs today from ArcGIS for Developers and cocoapods. This release follows the 10.2.3 release in April 2014 and includes enhancements in a few key areas such as -
Today we’re happy to announce the release of the ArcGIS Runtime SDK for iOS, OS X, and Android v10.2.3. We’ve mentioned the new features for this release in a previous post, including Geodatabase Feature Service Table, which lets you simplify … Continue reading
Earlier this year, we released a beta of offline capabilities as part of our 10.2 release. Today, we are happy to announce that offline functionality is now available in final form with the latest 10.2.2 release. Download the SDKs now (iOS|OS X). Continue reading
This is a minor update containing a few bug fixes and performance improvements for rendering tiles on the map display. It also allows you to use the Runtime SDK side-by-side with Geotrigger SDK for iOS in your Xcode projects.
We’re pleased to announce that version 10.2 of ArcGIS Runtime SDKs for iOS and OS X are now available for download. With this release, you can now view, edit, and analyze geographic data entirely on an iOS device or a Mac without needing a network connection. Finally, you can build apps that cut the chord and take GIS out into the wild unknown. Support for iOS 7 and OS X Mavericks is also included so that you can take advantage of new platform features and deploy your apps to the widest possible audience.
This update allows your iOS apps to use tile packages (.tpk files) that are greater than 2 GB in size. It also removes a potential conflict between the ArcGIS library and 3′rd party SQLite libraries you may wish to use in your projects. Continue reading
First off, thanks to everyone who came out to the Esri International Developer Summit in Palm Springs. It was great to meet you, share in your passion for technology, and get clear and direct feedback from you.
Some of you at the conference reported to us performance issues you were experiencing in your iOS apps after upgrading to version 10.1.1 of SDK. Some of these issues have also been previously reported on the user forums. We’re happy to announce today that we have an update that will greatly improve performance of your iOS apps by reducing memory and CPU utilization of the display subsystem. You can download the update here.
To our international users, we would also like to point out that this update adds translations for 6 new languages – Danish, Estonian, Hebrew, Latvian, Lithuanian, and Portuguese (Portugal).
We encourage you to try out the update and let us know how things go. As always, we’ll be listening.
At the start of this new year, we’re happy to announce that a new version of ArcGIS Runtime SDK for iOS is now available. . This release adds support for commonly requested functionality such as advanced military symbology, secure communication using PKI client certificates, simulating location updates, sorting and grouping query results, and much more. You can download the SDK here.