Tag: Java

App Updates Galore!

This past week was a big week for apps! Operations Dashboard for ArcGIS on Windows and in the browser, Collector for ArcGIS on the iOS and Android platforms and Explorer for ArcGIS on the iOS platform released updates into their respective stores.

Explorer for ArcGIS released a new app on the Mac as well.  This is the first time that Esri has released an app into the Mac App Store!

Each of the app updates introduce significant new features. Let’s take a closer look at each of them…

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Using the ArcGIS Android SDK with Android Studio – Part 1

Google’s Android Studio is a developer IDE based on IntelliJ IDEA platform.  The platform is still in early access preview. If you are not comfortable using an unfinished product, you may want to continue to use the Eclipse Plugin bundled with the ArcGIS Android SDK.

Android Studio Basics

In Eclipse you have the concept of a workspace which can consist of multiple projects linked or unlinked.  In Android Studio, projects are replaced by App Modules and Libary Modules.  Modules are a discrete unit of functionality that can be run, tested, and debugged independently.  Modules are somewhat similar to an Eclipse project with a few key differences: Continue reading

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The 10.2.3 release of ArcGIS Runtime SDK for JAVA is now available!

I’m pleased to announce that the 10.2.3 release of ArcGIS Runtime SDK for Java is now available for download at our developers site.

We have lots of new features including the final version of our offline API released in Beta at 10.2.   We also have a new licensing model for all Runtime SDKs which makes our SDK more accessible allowing developers to get their application to market much quicker. Continue reading

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Creating a custom TileServiceLayer in ArcGIS Android

We are looking into patterns to allow developers more extension points into the ArcGIS Android API.  In this post we will look into a developer pattern for extending the API to support a custom Tile Service Layer through the TiledServiceLayer class.  Our recent release of v10.2.3 introduced a brand new sample called LocalMBTiles to show an example of extending the TiledServiceLayer.  This post will introduce you to the developer pattern to extend the API to support a tile service from Map Box and how to integrate the custom tiles in the MapView. Continue reading

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10.2.3 release of ArcGIS Runtime SDK for Android

Today we are happy to announce the release of the ArcGIS Runtime SDK for Android v10.2.3.  Download the SDK from the Android developer site.

This update release focused on improvements to performance, offline API, and SDK as well as introduced a new GeodatabaseFeatureServiceTable class to work with ArcGIS Feature Services.  Continue reading

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Get ready for the next release of the ArcGIS Runtime SDKs!

FeatureServiceTable

The next release of ArcGIS Runtime SDKs is coming soon! It brings performance improvements you’ve come to expect but also the ability to write applications that can work both online and offline using a single API. We’re introducing the new … Continue reading

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10.2.2 release of ArcGIS Runtime SDK for Android

Today, we are happy to announce the release of the ArcGIS Runtime SDK for Android v10.2.2 release. Download the SDK from our updated developer site.

The major changes this release focused on providing the capability to work offline and to speed up your productivity as described below:

Offline functionality

Offline functionality was introduced in beta at the last release (version 10.2) and is now available in final form. This means that now you can build and deploy offline- and sync-enabled apps for production use. You can now use the following offline capabilities in your production apps: Continue reading

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Android Eclipse Updatesite URL has changed

ArcGIS Android Runtime SDK offers a custom plugin for the Eclipse IDE which is integrated with the download SDK and provided as a public URL updatesite for direct integration within your Eclipse IDE environment.  We recently rolled out an updated URL for our public Eclipse updatesite offered below:

https://developers.arcgis.com/android/eclipse/updatesite

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Create a Runtime Geodatabase in Android API

With the ArcGIS Android v10.2 release we introduced a bunch of offline developer capabilities as beta features in the API.  One of the more important features is the ability to create your own ArcGIS Runtime Geodatabase programmatically for use with offline features.  In this post we will step through the programmatic workflow for creating these offline geodatabases.

Offline Patterns

There are two patterns for creating a Runtime Geodatabase offered below:

  1. Service pattern:  Best for supporting a large number of users as the data is exposed as a service which supports downloading parts or all of the features as a Runtime Geodatabase.
  2. Desktop pattern:  Coming with the 10.2.1 Desktop release you will be able to create a Runtime Geodatabase from ArcGIS for Desktop.  This content can include features, tabular data, tile caches, and network datasets.  This pattern is best for supporting applications with read-only data that require periodic updates.

Generate a Runtime Geodatabase from a feature service Continue reading

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Setting up the Android Emulator for ArcGIS Android development

The Android emulator is a key tool for Android developers and with Android 4.0.3 r2 it started support for OpenGL ES 2.0.  This allowed applications built with ArcGIS Android to run inside the emulator.

Virtual Machine Acceleration
We are excited to provide x86 native libs with our 10.2 release to support running an emulator inside an accelerated virtual machine.  The Android emulator allows for taking advantage of a CPU extension for running virtual machines (VM’s).  In order to take advantage of this feature you must make use of x86 system image target emulator and some additional configuration to your development system platform. To use virtual machine acceleration with the emulator you need the Android SDK tools, Revision 17 or higher and the Android x86 based AVD configuration.

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