Mike Branscomb
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Mike Branscomb is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines. With over 20 years of experience working in the Esri ecosystem, he specializes in .NET, Local Server, and 3D Scene Layers. Mike is also a Scrum Product Owner with over 10 years of experience guiding teams through the product development lifecycle.

Posts by this author
Announcing the new ArcGIS Maps SDK for Flutter beta

We are excited to announce the new ArcGIS Maps SDK for Flutter beta is now available!

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What’s new in ArcGIS Maps SDKs for Native Apps 200.4

Version 200.4 of the ArcGIS Maps SDKs for Native Apps includes support for feature forms, snapping, OGC 3D Tiles, and more!

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Announcing ArcGIS Maps SDK 1.5 for Unreal Engine

ArcGIS Maps SDK 1.5 for Unreal Engine adds support for Esri's global OSM 3D Buildings layer, group layers, and more!

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Announcing ArcGIS Maps SDK 1.5 for Unity

ArcGIS Maps SDK 1.5 for Unity adds support for Esri's global OSM 3D Buildings layer, group layers, and more!

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ArcGIS Maps SDKs for Game Engines at DevSummit 2024

Join us at the 2024 Developer Summit to learn about using Game Engine Maps SDKs to build immersive apps.

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ArcGIS Maps SDKs for Native Apps at DevSummit 2024

Join us at DevSummit 2024 to learn all about building apps with the Native Maps SDKs.

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Announcing the Deprecation of ArcGIS Maps SDK for Java

The ArcGIS Maps SDK for Java is being deprecated, with its final release scheduled for November 2024 in the form of Version 200.6.

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Announcing ArcGIS Maps SDK 1.4 for Unreal Engine

ArcGIS Maps SDK 1.4 for Unreal Engine expands support for spatial filtering and mesh modification, available through a new editor UI.

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Announcing ArcGIS Maps SDK 1.4 for Unity

ArcGIS Maps SDK 1.4 for Unity expands support for spatial filtering and mesh modification, available through a new editor UI.

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