Not too long ago we received a question on Ask a Cartographer about symbolizing polygons with a scalloped edge (like the old ArcInfo hardwire line symbol). Hoping to do better (scallop lines were a nice idea, but they didn't always turn out as good as I would have liked, so I rarely used them), I started experimenting with the options in representation symbology. I'm happy to report that there is a better solution.
I had some vegetation polygons from a project my team had worked on a few years ago so I copied those polygons into a new file geodatabase, added them to my map, and immediately converted their symbology to representations with out changing the original randomly applied symbols. By the way, I'm find that I use those steps more often now that I'm becoming more familiar with the representation symbology user interface, rather than trying to symbolize my data using the old symbols, and then fine-tuning the resulting representation symbols.
I ended up removing the original stroke layer and adding a new maker layer. To do that I selected the stroke layer tab and used the remove layer button (to the left of the paint brush button), then clicked the Add Marker Layer button (first button on th left below the properties tabs).
Then I used the button that looks like sideways triangle to change the marker placement option to Variable size.
Tip: The two smallest buttons ("+" and sideways triangle) on this user interface are easily the most useful buttons in terms of setting representation symbol properties and effects.
I changed the marker symbol to a solid circle; I needed to change it's color to the green I wanted to use for my tree polygon. (First, I clicked on the marker, then in the Representation Marker Selector, I clicked the Properties button, then clicked on the circle to select it, and then changed the color by clicking on it at the right.)
Next, I applied the result to see how it drew on my map. The markers were too large, and the default Step size of 1 was too small. So I set the Marker size to 4 and experimented, finding that a step size of 3 worked the best. I also found that my polygons appeared a little too large, and the cure for that was to use the Offset property (at the bottom of the Variable Size property list), and I set it to -3, which effectively inset my markers on my polygon. Here is I was able to do:

I started wth my original map which used a transparent fill with random markers didn't look so good when I zoomed in (the above image is a 50% reduction), and I could see the polygon vertexes as they formed facets along my polygon edges. The original map's scale was 1:5,000 and the above map was at 1:1,500 in my ArcMap session.
By using the representation symbols described above I was able to get this sort of effect. But it seemed a little flat to me--maybe I was biased by the texture in my original symbol.
So, I made a copy of my data, and using the Editor I offset the features in the copy. (Started Editing, selected all the features in the copy of my trees data, and moved them a little to the right and down). After I created representations for my offset features, I gave them the same symbology as described above, except I changed the color to 70% gray and set the layer transparency to 75%.
The examples given here were only examples--I have only visited Boise during the fall and winter, when there were no leaves on the trees, so I'm not sure how faithfully I've rendered this relative to how it looks on a nice June day. But, adjusting the symbol size and the offset will allow this effect to better fit reality.